backend:добавил модели мобов

This commit is contained in:
Leonid-Murzinov
2022-11-20 11:11:02 +03:00
parent ce934affe3
commit a3315eaa6c

View File

@@ -148,3 +148,84 @@ class Character(db.Model, SerializerMixin):
"defence_chance": defence_chance, "defence_chance": defence_chance,
"dodge_chance": dodge_chance, "dodge_chance": dodge_chance,
} }
class MobsStat(db.Model, SerializerMixin):
__tablename__ = "mobs_stat"
serialize_rules = ("-mobs_level", "-mobs")
id = db.Column(db.Integer, primary_key=True)
name = db.Column(db.String(255), nullable=False, unique=True)
mobs = db.relationship("Mobs", backref="class", lazy="dynamic")
endurance_koef = db.Column(db.Float(), nullable=False, unique=False)
strength_koef = db.Column(db.Float(), nullable=False, unique=False)
agility_koef = db.Column(db.Float(), nullable=False, unique=False)
defence_koef = db.Column(db.Float(), nullable=False, unique=False)
wisdom_koef = db.Column(db.Float(), nullable=False, unique=False)
def __str__(self):
return self.name
class MobsLevel(db.Model, SerializerMixin):
__tablename__ = "mobs_level"
serialize_rules = ("-mobs", "-mobs_stat")
id = db.Column(db.Integer, primary_key=True)
level = db.Column(db.Integer(), nullable=False, unique=True)
mobs = db.relationship("Mobs", backref="class", lazy="dynamic")
level_koef = db.Column(db.Float(), nullable=False, unique=False)
def __str__(self):
return self.name
class Mobs(db.Model, SerializerMixin):
__tablename__ = "mobsLevel"
serialize_rules = ("-mobs_stat", "-mobs_level")
id = db.Column(db.Integer, primary_key=True)
name = db.Column(db.String(255), nullable=False, unique=True)
mob_stat = db.Column(
db.Integer,
db.ForeignKey("mobs_stat.id", ondelete="CASCADE"),
nullable=False,
)
mob_level = db.Column(
db.Integer,
db.ForeignKey("mobs_level.id", ondelete="CASCADE"),
nullable=False,
)
endurance = db.Column(db.Float(), nullable=False, unique=False)
strength = db.Column(db.Float(), nullable=False, unique=False)
agility = db.Column(db.Float(), nullable=False, unique=False)
defence = db.Column(db.Float(), nullable=False, unique=False)
wisdom = db.Column(db.Float(), nullable=False, unique=False)
def __init__(self, **kwargs):
super().__init__(**kwargs)
mobs_level = MobsStat.query.get(self.mob_level)
mobs_stat = MobsLevel.query.get(self.mob_stat)
self.endurance_base = (
100 * mobs_level.level_koef * mobs_stat.endurance_koef
)
self.strength_base = (
100 * mobs_level.level_koef * mobs_stat.strength_koef
)
self.agility_base = (
100 * mobs_level.level_koef * mobs_stat.agility_koef
)
self.defence_base = (
100 * mobs_level.level_koef * mobs_stat.defence_koef
)
self.wisdom_base = 100 * mobs_level.level_koef * mobs_stat.wisdom_koef