Files
TextSouls/backend/textsouls/models.py
2022-11-20 11:11:02 +03:00

232 lines
7.5 KiB
Python

import datetime
from flask_sqlalchemy import SQLAlchemy
from sqlalchemy_serializer import SerializerMixin
db = SQLAlchemy()
class User(db.Model, SerializerMixin):
__tablename__ = "users"
serialize_rules = ("-character",)
id = db.Column(db.BigInteger, primary_key=True, autoincrement=False)
chat_id = db.Column(db.BigInteger, nullable=False, unique=True)
first_name = db.Column(db.String(255), nullable=True)
last_name = db.Column(db.String(255), nullable=True)
username = db.Column(db.String(255), nullable=False)
registered_on = db.Column(
db.DateTime, nullable=False, default=datetime.datetime.now()
)
is_admin = db.Column(db.Boolean, nullable=False, default=False)
characters = db.relationship("Character", backref="user", lazy="dynamic")
def __str__(self):
return f"{self.id}: {self.username}"
class CharacterRace(db.Model, SerializerMixin):
__tablename__ = "character_races"
serialize_rules = ("-characters",)
id = db.Column(db.Integer, primary_key=True)
name = db.Column(db.String(255), nullable=True, unique=True)
characters = db.relationship("Character", backref="race", lazy="dynamic")
endurance_koef = db.Column(db.Float(), nullable=False, unique=False)
strength_koef = db.Column(db.Float(), nullable=False, unique=False)
agility_koef = db.Column(db.Float(), nullable=False, unique=False)
defence_koef = db.Column(db.Float(), nullable=False, unique=False)
wisdom_koef = db.Column(db.Float(), nullable=False, unique=False)
def __str__(self):
return self.name
class CharacterClass(db.Model, SerializerMixin):
__tablename__ = "character_classes"
serialize_rules = ("-characters",)
id = db.Column(db.Integer, primary_key=True)
name = db.Column(db.String(255), nullable=True, unique=True)
characters = db.relationship("Character", backref="class", lazy="dynamic")
endurance_koef = db.Column(db.Float(), nullable=False, unique=False)
strength_koef = db.Column(db.Float(), nullable=False, unique=False)
agility_koef = db.Column(db.Float(), nullable=False, unique=False)
defence_koef = db.Column(db.Float(), nullable=False, unique=False)
wisdom_koef = db.Column(db.Float(), nullable=False, unique=False)
def __str__(self):
return self.name
class Character(db.Model, SerializerMixin):
__tablename__ = "characters"
serialize_rules = ("-user", "-race", "-class")
id = db.Column(db.Integer, primary_key=True)
owner = db.Column(
db.BigInteger,
db.ForeignKey("users.id", ondelete="CASCADE"),
)
name = db.Column(db.String(255), nullable=False, unique=True)
character_race = db.Column(
db.Integer,
db.ForeignKey("character_races.id", ondelete="CASCADE"),
nullable=False,
)
character_class = db.Column(
db.Integer,
db.ForeignKey("character_classes.id", ondelete="CASCADE"),
nullable=False,
)
created_on = db.Column(
db.DateTime, nullable=False, default=datetime.datetime.now()
)
endurance_base = db.Column(db.Integer(), nullable=False, unique=False)
strength_base = db.Column(db.Integer(), nullable=False, unique=False)
agility_base = db.Column(db.Integer(), nullable=False, unique=False)
defence_base = db.Column(db.Integer(), nullable=False, unique=False)
wisdom_base = db.Column(db.Integer(), nullable=False, unique=False)
def __init__(self, **kwargs):
super().__init__(**kwargs)
char_race = CharacterRace.query.get(self.character_race)
char_class = CharacterClass.query.get(self.character_class)
self.endurance_base = (
100 * char_race.endurance_koef * char_class.endurance_koef
)
self.strength_base = (
100 * char_race.strength_koef * char_class.strength_koef
)
self.agility_base = (
100 * char_race.agility_koef * char_class.agility_koef
)
self.defence_base = (
100 * char_race.defence_koef * char_class.defence_koef
)
self.wisdom_base = 100 * char_race.wisdom_koef * char_class.wisdom_koef
def __str__(self):
return self.name
@property
def battle_stats(self):
char_race = CharacterRace.query.get(self.character_race)
char_class = CharacterClass.query.get(self.character_class)
attack_power = (
self.strength_base
* char_race.strength_koef
* char_class.strength_koef
)
defence_chance = (
self.defence_base
* char_race.defence_koef
* char_class.defence_koef
)
dodge_chance = (
self.agility_base
* char_race.agility_koef
* char_class.agility_koef
)
return {
"attack_power": attack_power,
"defence_chance": defence_chance,
"dodge_chance": dodge_chance,
}
class MobsStat(db.Model, SerializerMixin):
__tablename__ = "mobs_stat"
serialize_rules = ("-mobs_level", "-mobs")
id = db.Column(db.Integer, primary_key=True)
name = db.Column(db.String(255), nullable=False, unique=True)
mobs = db.relationship("Mobs", backref="class", lazy="dynamic")
endurance_koef = db.Column(db.Float(), nullable=False, unique=False)
strength_koef = db.Column(db.Float(), nullable=False, unique=False)
agility_koef = db.Column(db.Float(), nullable=False, unique=False)
defence_koef = db.Column(db.Float(), nullable=False, unique=False)
wisdom_koef = db.Column(db.Float(), nullable=False, unique=False)
def __str__(self):
return self.name
class MobsLevel(db.Model, SerializerMixin):
__tablename__ = "mobs_level"
serialize_rules = ("-mobs", "-mobs_stat")
id = db.Column(db.Integer, primary_key=True)
level = db.Column(db.Integer(), nullable=False, unique=True)
mobs = db.relationship("Mobs", backref="class", lazy="dynamic")
level_koef = db.Column(db.Float(), nullable=False, unique=False)
def __str__(self):
return self.name
class Mobs(db.Model, SerializerMixin):
__tablename__ = "mobsLevel"
serialize_rules = ("-mobs_stat", "-mobs_level")
id = db.Column(db.Integer, primary_key=True)
name = db.Column(db.String(255), nullable=False, unique=True)
mob_stat = db.Column(
db.Integer,
db.ForeignKey("mobs_stat.id", ondelete="CASCADE"),
nullable=False,
)
mob_level = db.Column(
db.Integer,
db.ForeignKey("mobs_level.id", ondelete="CASCADE"),
nullable=False,
)
endurance = db.Column(db.Float(), nullable=False, unique=False)
strength = db.Column(db.Float(), nullable=False, unique=False)
agility = db.Column(db.Float(), nullable=False, unique=False)
defence = db.Column(db.Float(), nullable=False, unique=False)
wisdom = db.Column(db.Float(), nullable=False, unique=False)
def __init__(self, **kwargs):
super().__init__(**kwargs)
mobs_level = MobsStat.query.get(self.mob_level)
mobs_stat = MobsLevel.query.get(self.mob_stat)
self.endurance_base = (
100 * mobs_level.level_koef * mobs_stat.endurance_koef
)
self.strength_base = (
100 * mobs_level.level_koef * mobs_stat.strength_koef
)
self.agility_base = (
100 * mobs_level.level_koef * mobs_stat.agility_koef
)
self.defence_base = (
100 * mobs_level.level_koef * mobs_stat.defence_koef
)
self.wisdom_base = 100 * mobs_level.level_koef * mobs_stat.wisdom_koef